Many of the names are references to well-known characters from Legend, or in some cases Deities, or Higher Powers of some Religions. Taxes other NPCs to gain money for the player. 5,414 Terraria Mod players have joined this wiki so far! They are a kind of reward for achieving certain feats in Terraria, such as collecting items, defeating bosses, and exploration. Some NPCs sell biome-specific items when they are spoken to in certain biomes. NPCs also suppress enemy spawning nearby. An additional 3 / 2 / 1 NPCs can be encountered that do not move into houses. Their health automatically regenerates over time. This list was last updated for version 1.4.0.2, Here is a link on how to get every NPC currently available in the game. Spawns any time the player has an explosive (i.e. NPCs will not spawn during an event or if the house is in an area affected by too much Corruption or Crimson. NPCs will teleport home during the night, Rain, or Solar Eclipses if the NPC and their home are off-screen. An NPC (Non Playable Character) is a automated character that can interact with the player and provide help. Fixed an issue where Town NPCs would try to sit on Dynasty Chairs (they should not be able to). Some are even references to well-known games or films. Spawns at the entrance of the Dungeon at the start of any map. NPCs. NPCs share many of the stats of a player character. The boosts are also permanent for a given world, and are applied instantly to all town NPCs, including all Town pets and all other NPCs. Information taken from the, https://terraria.gamepedia.com/File:NPC_Hit_1.wav, https://terraria.gamepedia.com/NPCs?oldid=1092971, Pages with information based on outdated versions of Terraria's source code, Pages using DynamicPageList dplvar parser function, Pages using DynamicPageList dplreplace parser function, Pages using DynamicPageList parser function. Factors that make an NPC happy will lower its prices for goods purchased from it, down to a minimum of 75%, and increase the value of goods sold to it by the inverse of the same modifier, up to a maximum of 133% (1/0.75). Fixed bug where attempting to move NPCs with. NPCs now talk to each other, sit in chairs, and avoid blocking chests. Items can be bought simply by pressing the ⚷ Open / Activate button on an NPC and taking items from its inventory while their cost in coins is available in the player's inventory (or in the combined player's savings). Like every bound NPC, talking to him will get him out of this state. The Guide and Old Man are unique in that they always spawn upon creating a world. If a house occupied by an NPC is damaged in a way that makes it invalid, the NPC will move out and walk around the area until a suitable house is restored. A few may have special requirements for housing beyond the standard. NPC ต่อไปนี้ไม่นับเป็น Town NPC เนื่องจากไม่สามารถย้ายเข้าบ้านของผู้เล่นได้ Notes NPC แต่ละตัวจะใช้เวลาประมาณ 2 นาที ... Thai Terraria Wiki is a FANDOM Games Community. the inventory requirements of the Merchant, Demolitionist, or Arms Dealer) to respawn. Spawns any time when you get a painting and/or a banner of some sort or 3 or more NPCs lived in your home. Two NPCs cannot live in the same house at the same time. Make sure to thoroughly read all of them. All new game mechanics with tower defense-lik… Certain other numerical values (eg. Most NPCs are town NPCs, appearing after various milestones are achieved in game advancement. They can be transported there by housing them there and waiting for the night (they will be teleported to their house at night once off-screen) or by using a King or Queen Statue. Beer and Defender Medal are unused, but appear in the game files. Items sold to NPCs may be re-purchasable at the same price sold until the player closes the shop screen. They had multiplayer conditions.). Sign In. Gamepedia. Spawns when there are 2 NPCs in the world, 25% chance of spawning each day, then despawns at the end of the day. Sells novelty items that create colorful visual effects. Fixed several grammatical/spelling issues in NPC dialogue. https://www.youtube.com/watch?v=hJdXDwT79-E, https://terraria.fandom.com/wiki/NPC?oldid=607386. He will move into an available housing space as long as the. The first NPC you encounter is the Guide, who assists you with recipe requests. Note that the NPC does not need to live in the biome; talking to it while the player is in the biome is sufficient. 1 NPCs 1.1 Pre-Hardmode 1.2 Hardmode 1.3 Non-Town On Desktop and Mobile, prices can also be higher or lower based on the NPC's happiness level. Item (Quantity)Rate The Princess is an NPC vendor that will spawn once the following conditions have been met:1 There is an empty house. You need to find a way of spawning her. In addition, all NPCs gain specific defense and damage boosts based on the bosses that have been defeated so far in the current world. NPCs now try to avoid falling into cliffs away from their home area. Item prices can be decreased by equipping a Discount Card, which is a rare drop from Pirate Invasions. Conversely, factors that make an NPC unhappy will raise its prices purchased from it, up to a maximum of 150%, and decrease the value of goods sold to it, down to a minimum 67% (2/3). Selecting the "Shop" option from the dialogue window, opened by pressing the ⚷ Open / Activate button on a vendor NPC, will display a shop inventory similar to the player's own inventory. This doesn't exclude the guide, who still requires the same to respawn should he die. (Area of effect; buffs players and harms enemies), (Magic; swiftly contracts out of sight after attacking target), In video game development lingo, the term. Just as with the stat boosts, the Dryad's Bane boosts are independent of each other, are permanent for a given world, and are applied instantly to all enemies inflicted with the debuff.[3]. Spawns any time all players have a combined total wealth of 50. When these conditions are met, he will spawn outside the dungeon, unconscious. non-player characters) wprowadzą się do wolnych domów jeżeli pewne warunki zostaną spełnione. If the NPC does not live in a house, it will take into account all NPCs that are present within the 25 block radius relative to themselves, whether or not the other NPCs have an established home. 1.3.0: Introduced Squirrel. The Old Man does not move into a house, but rather remains near the Dungeon's entrance, and respawns the following day if killed (while Skeletron has not yet been defeated). A Non-Player Character (NPC) is an automated character that provides a service to players. The Dungeon, Corruption, and Crimson biomes always maximize Town NPCs' unhappiness. To place an NPC in a specific room, left click the portrait of the NPC and then left click room desired, leaving the NPC's banner in the clicked space if the housing is adequate. Their deaths will be reported with these names. NPCs are characters in Terraria that you cannot play. Introduced in the 1.4.0.1 version, specific NPCs will now be happy or unhappy based on their living conditions, biome, and other town NPCs living near them for example, if the Nurse lives near the Arms Dealer, They will be very happy as they both have an affair for eachother. Furthermore, each NPC has one other unique requirement for spawning which is listed below (more information in the home page). It allows players to assign their NPCs to live in specific rooms and also to use the \"housing query\" option to check if a room meets the various requirements for an NPC to live there.The housing menu is accessed by clicking on the house icon towards the upper-right corner of the screen in the player's inventory. An item can only be bought if its coin cost is available in the player's inventory ( or in the combined player's savings). A total of 5 NPCs (Non-Player Characters) are added by Fargo's Mod. non-player character) sind Charakter in der Spielwelt die vom Computer gesteuert werden und dem Spieler helfen können. To spawn all but three of the 25 NPCs (the Guide, the Old Man, and the Travelling Merchant) the player must build a suitable 10x6 home. Gives fishing quests, and rewards the player with pirate or fish-related items. Upon respawning after Death will be given a new random name. Some NPCs also have other options that perform other functions. The following NPCs are not considered town NPCs because they do not move into houses. [2], The Dryad also gains boosts to her attack damage. Invasions can now spawn enemies anywhere near friendly NPCs instead of just the middle of the world. NPC within 25 tiles, each, There are no more than two other NPCs within 25 tiles and there are no more than three other NPCs between 25 and 120 tiles away, An NPC takes about 2 minutes to spawn after another NPC has spawned or, If valid housing is off-screen during spawning, the NPC will spawn directly into its. 欢迎来到炼金术师NPC的Wiki! 关于Mod 这个mod增加了9个NPC(炼金术师、药剂师、珠宝商、年轻药剂师、操作员、建筑师、工匠、音乐家和探险家),他们出售药水、材料和一些其他东西。 The effect is purely visual. If the housing is not enclosed properly then it will simply state that the house is not suitable; otherwise, it will state that the house is suitable. No NPC likes the town being overpopulated. 419 active editors (of 408,388 registered ) are currently maintaining 3,987 articles (46,746 total pages) and 14,629 files . There is a house available. Thus, "+10%" and "+15%" and "+40%" combined give an increase of +65%. The Guide will usually move into the first house built. GIF-Instruction for summoning Explorer (use it only if you can't figure this out): [Boop] Not all items have a sell value (very common items such as Dirt or Wood have no value). A player can utilize NPCs by standing near and right-clicking on them. They move into structures the player must provide, known as houses, which are generally required for town NPCs to remain available. NPCs now have random names given to them on World Creation. All NPC vendors can also be used to sell unwanted or surplus items to gain coins. Always already present when starting a new world. They sell items to players in exchange for coins, and can be sold items by a player to obtain coins. Bound NPCs now can be untied with Autopause enabled. Although it may seem to be random, NPCs "emote" about things depending on their environment. 本页面最后编辑于2020年11月15日 (星期日) 03:10。 除非另有声明,本网站内容采用CC BY-NC-SA 3.0授权。 Game content and materials are trademarks and copyrights of … [6] The list of biomes, in order of greatest to least priority, is as follows: The below price modifiers are multiplicative. Town pets are special town NPCs that appear at dawn (4:30 AM) the day after a pet license item sold by the Zoologist is used. If a house occupied by an NPC is destroyed, the NPC will move out, but will walk around in the same area and will no longer stay still at night until the house is restored or a new one is built. The home tile is only considered to be the single block the NPC's flag "hooks" onto, usually being the roof. Clicking on the "question mark" box will allow the player to click on a potential NPC house and tell the player what the house still needs to be ready. Added 4 new emotes: Party Present, Party Hat, Party Cake, and Party Balloons. When selecting "Happiness" in an NPC's dialogue window, the NPC will tell the player if any factors make it currently happy or unhappy, although it will not say what could make it happier or unhappier. A house is a room of a certain size enclosed by a frame of blocks, with player-placed background walls, along with a valid light source, flat surface item, and comfort item (see House for full details). It defaults to off. Shift-clicking items will automatically sell them. A mysterious portal opens and from it come the creatures from the land of Etheria, bringing to Terrarians: 1. Additionally: If an NPC is killed, they will respawn after a delay, as long as a suitable vacant house is still available. Sells items that summon and help with fighting the. An NPC with a flag placed in a house will only and instantly take into account other NPC flags placed into houses nearby. Shops now sell items back to you. Unlike other NPCs, town pets have no means of self-defense. NPCs will not move and always face the player as long as their dialogue window is open. Similarly, biome-related preferences will reference the primary biome where the player is, rather than where the NPC or its home is. Happiness affects the prices vendor NPCs will charge, as well as pylon availability. New sound for initiating a conversation to an NPC. The price multiplier will always be set to the maximum 150% if the NPC is homeless, more than 120 tiles from their house, or located in the Corruption, Crimson, or Dungeon[7]. Holding the button on stackable items allows the player to buy the item in bulk. ), then press the house symbol above the armor. The Legendscribe is a Town NPC that can enter a house at any point in the game. The Steampunker is present. Pylons are new items considered furniture, whi… The Guide and the Clothier can be damaged and killed with weapons by equipping the. Town NPCs now get a little stronger each time you defeat a boss. 1 Items sold 2 Living preferences 3 Names 4 Quotes 4.1 Interaction quotes 4.2 Happiness quotes 5 Trivia 6 History 7 … Also other NPCs will use them in their quotes. https://www.youtube.com/watch?v=hJdXDwT79-E. Terraria Wiki is a FANDOM Games Community. Town NPCs that have moved into houses reduce enemy spawn rates in the area, an effect that increases the more of them are present. The Angler doesn't technically die, instead he leaves. Now have a Happiness system depending on where they live and who they live with. They occupy 3 blocks tall and 2 blocks wide. It is not sufficient to have their home located in the specific biome. Torn Notes, dropped from vanilla bosses, will help you. For your sake, the ways to get the NPCs is also listed. Sales to ( and purchases from) NPCs can be cancelled while the NPC's inventory screen is still open: Sold items can be taken back in exchange for the amount they were sold for (and on Desktop and Mobile, purchased items can be sold back in exchange for the amount they were purchased for). Explorer will not spawn naturally by herself. Spawns any time the player defeats either. All female NPCs (excluding Party Girl) become irritable during a. NPCs can live in houses made from Demonite/Crimtane bricks. When all NPC requirements are met and suitable housing is available, the available NPC will spawn and a banner will appear in the occupied room. Fixed bugs with the sign / NPC chat display again. There are currently 26 / 25 / 23 / 21 / 19 Town NPCs, 7 / 6 of whom normally appear in Hardmode. Each NPC will need its own house. Redemption currently has many NPCs. Players tend to utilize this effect by building large structures (towns or bases) with several integrated houses, to serve as their safe haven. Welcome to the Official Terraria Wiki, the comprehensive reference written and maintained by the players. From Terraria Mods Wiki < Archery Mod. The Merchant, Santa Claus and Wizard have the same head texture, although they each have different headgear. If an NPC can't reach its house then when all players move away from it and its house the NPC will automatically teleport to its house. Hello! NPCs will teleport home during the night, Rain, or Solar Eclipses if the NPC and their home are off-screen. As of 1.3, each of the NPCs can use a different attack to fight against monsters. These boosts to the Dryad's Bane debuff are not quite the same as those damage-stat boosts, however, so both kinds of boosts are listed in the following table. 注:所有 npc 都有 id,但是,比较新的 npc 和一些特定类型的变体使用负数 id。均将其列出,以期完整。 1 - 43: 官方发布版 npc 44 - 45: v1.0.3 npc 46 - 58: v1.0.4 npc 59 - 69: v1.0.5 npc 70 - 73: v1.0.6 npc 74 - 141: v1.1 npc 142 - 145: v1.1.1 npc 146 - 296: v1.2 npc 297 - 300: v1.2.0.3 npc 301 - 330: v1.2.1 npc 331 - 352: v1.2.2 npc 353 - 368… Spawns any time a suitable house is available in a surface. Sells nature-related items and tells the player the spread of the, Spawns any time the player has defeated any, Spawns any time the player has any kind of. If there are vacant houses available in the world, the NPC may move into one of them. All purchasable items are worth five times more when bought from the NPCs than when selling them to the NPCs. Even if the shop is open, closing and re-opening the shop will display the new price. For the purpose of calculating distances below, the position of an NPC's home tile is considered instead of the NPC itself, unless the NPC is homeless in which case its actual position is considered. If you leave a bound NPC without rescuing him or her, the NPC will despawn and respawn later at another location. The Tax Collector's current tax funds and tax collection limit are both divided by his happiness factor, such that at maximum happiness he will store up to 133333, and at maximum unhappiness he will only store up to 66666; the amount of taxes that he collects per minute also scales at the same rate.[5]. All NPC vendors will sell Pylons when their happiness level is above a certain threshold. The Polarities Mod adds a wide variety of NPCs to the game, including several new bosses, enemies, critters, and even a Town NPC. NPCs have limited health and can take damage, and ultimately die from enemies, traps, lava, or by drowning in water; though they cannot be attacked directly by players (outside of special Voodoo Doll accessories or Rotten Eggs). the Tax Collector's maximum money storage) will also be affected. For other non-player characters, see Monsters. Non-Player Characters, more commonly known as NPCs, are friendly characters that help the player throughout the game. Fixed exploit where you could buy and sell stackable items for profit. Take your favorite fandoms with you and never miss a beat. Stays until the evening, sells a random selection of unique items each day. NPCs now avoid enemies and fight back if necessary. NPCs - Official Terraria Mods Wiki. Hybrid biomes are not considered, meaning that biomes are evaluated according to priority, with the highest-priority biome the player is in being chosen as the current biome. Spawns when the player has completed 10%/80 pages. Terraria Wiki is a Fandom Gaming Community. The NPCs are listed in the order in which they are generally likely to be acquired. When Night begins, NPCs will walk to their respective banner remaining there until dawn at which point they will walk around and go through doors. Names are now decided on spawn rather than World Creation. Sells hair dye and can re-customize the player's hair. Sells Clentaminator, Teleporters, and crafting stations. They remain still in their assigned houses at night and during events. Town NPC home assignments can be rearranged using NPC flags from the housing menu, where players can also check whether a room is a suitable house. They can be transported there by housing them there and waiting for the night (they wil… Sells Torches, Counterweights, Rope, Bomb, and some unique items. Santa Claus can be force-spawned during any month by setting the date of your device to December 15-31. Reverted the distance to compute happiness. If the housing location is in view of the player, the new NPC will respawn slightly off screen, otherwise, it will spawn in the available housing. They are slightly slower than a player and can only jump 3 blocks high; they have 250 and can take damage from monsters (with exception of the Old Man). The Martian is a Hardmode NPC acquired when the following criteria is met; Player has defeated the Martian Madness event. Jump to: navigation, search. After a 5-second countdown, the Eternia Crystal NPC must be protected from waves of enemies from the Old One's Army who will be seeking to destroy it. The Lovecraftian offers an assortment of consumables primarily used to spread Ancient Awakened's Biomes, similar to Holy Waterand similar items. A killed NPC will respawn the following day and move back into its house (provided it still meets the requirements). : This wiki currently has 43,565 total pages (8,726 articles). Sells Imbuing Station, fountains, and other tribal items. See Living preferences below for Desktop and Mobile biome and neighbor preferences. Most NPCs are vendors, selling items in exchange for coins, and vice versa. She does not deal damage directly, but rather by inflicting the Dryad's Bane debuff on enemies. To remain functional, a pylon needs to have two NPCs housed within 169×124-tile rectangle centered on the pylon. All other town NPCs (not including Santa Claus or town pets) are present, meaning that she can only spawn after defeating Plantera. Items can be bought by moving them from the shop inventory into the player's inventory; the cost in coins will be subtracted from the player's storage as soon as the item is picked up from the shop inventory. The buy speed increases the longer the button is held. NPCs will not move and always face the player as long as their dialogue window is open. Sells tools and can re-forge weapons and accessories for a price. Added 4 new emotes: Tavernkeep, Old One's Army, Beer, and Defender Medal. NPCs will only spawn during the daytime. Items are always sold to vendors at one-fifth of their purchase price. When an NPC that sells items, other than the Skeleton Merchant or Traveling Merchant, has a price modifier at or below 85%, they will allow the player to purchase the pylon for their current biome. Changed the spawn order for Town NPCs so that the more important ones spawn first. Gefesselte NPCs werden automatisch befreit, wenn der Spieler sie anspricht. For example, if the Guide is located alone in a Forest, he will praise the lack of other NPCs around and the fact he is in a Forest, but he will not hint at the fact he would prefer to live near the Clothier or Zoologist. The unwanted item(s) must be in the player's inventory. NPCs are friendly automated non-player characters that provide services to players.[1]. If Skeletron is defeated, he becomes Clothier. NPCs will automatically re-house themselves though, so this isn't recommended for permanent setups or NPCs like the Tax Collector who use their happiness to affect something over an extended period of time. This consists of a light source, flat surface item, and comfort item enclosed by blocks with a door or platforms to access the outside and proper walls.